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I’ve found the process of retreiving artworks from an elusive concept artist to be quite tedious. These people, ‘the creative people‘ as the politically-correct term seems to be these days, tend to turn into ostriches whenever a situation revolves around

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I love fanmail. It’s one of these things that make me happy when I get up in the morning and find some of you guys’ food for thoughts in our internationally renowned inbox info@press-start-studio.com. Carlos sent us a couple mails

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Fab rightly reminded us that it was Press Start Studio’s very first birthday! (it actually was 2 days ago, fortunately unlike your average girlfriend a company tends not to whine as much with this kind of things) A Nexus One

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So we’re working on this superb piece of hardware to port Twin Blades onto which happens to be a very expensive prototype sent to a handful (probably a couple handfuls) developers in the world and we signed such a restrictive

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Isn’t it amazing how people take firm resolutions only to give them up all half a bottle of wine later? Because this is the whole story behind iPad Twin Blades, the very first iPad optimized game IN THE WORLD. Forget

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Twin Blades has been nominated at the International Mobile Games Award in the Excellence in Design category (now how poach is that). Whilst the Excellence in Design is awarded by a panel of judges you can vote for Twin Blades as the